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Friday, January 25, 2013
Heaven's Shadow Digital Release!
It is my great pleasure to announce that the digital edition of Heaven's Shadow has been approved and released via DriveThruRPG.
You may find it posted here, should you wish to send the link on to your friends and comrades: http://rpg.drivethrustuff.com/product/110331/Heaven%27s-Shadow?manufacturers_id=4617
Those who pre-ordered via Google Wallet on the website will shortly be receiving a link to the Google Drive share via email, as well as complimentary copies from DriveThruRPG. From this point forward DTRPG will be the exclusive distribution and sale point for Heaven's Shadow, in order to simplify things on my end.
Thank you for your support, and I hope you all enjoy the game!
Thursday, January 24, 2013
Hulks and Horrors back in production.
Since some folks have been asking around the interwebs about it, I thought I'd do a post highlighting the news about Hulks and Horrors.
For those unfamiliar, Hulks and Horrors was my previous IndieGoGo project, a gonzo sci-fi old school RPG inspired by a certain very famous RPG. The premise aims to do what I've always said someone should've done years ago: dump the elves and wizards and lairs of evil overlords, and give me squid aliens and laser pistols and abandoned precursor space stations.
The project brought on board my friend Sam Drost for the layout design, as well as Tim Sievert and Evan Palmer who contributed some fantastic art for the project and were meant to make very much more.
Unfortunately, the IGG campaign failed to fund, but I did get an offer from a publisher of note in the OSR community which I quite gleefully accepted. His schedule was full for the year so I was forced to put the project on the back burner while I worked out something new I could work on in the short term, which turned into Heaven's Shadow.
The good news though, is that now that Heaven's Shadow is submitted and on the way to the virtual presses, I am once again freed up to begin work again on Hulks and Horrors. I've been spending the last couple days cleaning up my files and converting them to the far superior Word 2013 format, and I'm negotiating some changes and expansions to the rules with my prospective publisher (all good, I swear, he just wants more stuff!) Once we've hashed things out I'm hoping to get Tim and Evan back on board for art as well, provided they have room in their schedules.
I don't have any dates to offer yet, but rest assured, work is in progress, and I'm looking forward to finally seeing it come to fruition!
For those unfamiliar, Hulks and Horrors was my previous IndieGoGo project, a gonzo sci-fi old school RPG inspired by a certain very famous RPG. The premise aims to do what I've always said someone should've done years ago: dump the elves and wizards and lairs of evil overlords, and give me squid aliens and laser pistols and abandoned precursor space stations.
The project brought on board my friend Sam Drost for the layout design, as well as Tim Sievert and Evan Palmer who contributed some fantastic art for the project and were meant to make very much more.
Unfortunately, the IGG campaign failed to fund, but I did get an offer from a publisher of note in the OSR community which I quite gleefully accepted. His schedule was full for the year so I was forced to put the project on the back burner while I worked out something new I could work on in the short term, which turned into Heaven's Shadow.
The good news though, is that now that Heaven's Shadow is submitted and on the way to the virtual presses, I am once again freed up to begin work again on Hulks and Horrors. I've been spending the last couple days cleaning up my files and converting them to the far superior Word 2013 format, and I'm negotiating some changes and expansions to the rules with my prospective publisher (all good, I swear, he just wants more stuff!) Once we've hashed things out I'm hoping to get Tim and Evan back on board for art as well, provided they have room in their schedules.
I don't have any dates to offer yet, but rest assured, work is in progress, and I'm looking forward to finally seeing it come to fruition!
Sunday, January 20, 2013
Heaven's Shadow proof complete.
As of this evening, editing and layout for Heaven's Shadow is complete. I have but to assemble some higher res files from my assets for the cover, and it will be ready for release. I've sent the final proof off to the play-test group for a final chance for feedback, after which it will at last go live.
Now that the game is ready to go out the door, I've begun recovering and converting my files for Hulks and Horrors, which I will be expanding and revising over the coming months in accordance with some requests made by the publisher.
Now that the game is ready to go out the door, I've begun recovering and converting my files for Hulks and Horrors, which I will be expanding and revising over the coming months in accordance with some requests made by the publisher.
Wednesday, January 16, 2013
Talvenacht and PbP with the Author!
Hallo again everyone!
In a burst of inspiration last night while brainstorming for a PbP session, I added a new Agency to the game: Talvenacht, a Finnish-German group inspired by the figure of Deitrich Bonhoeffer.
I'm recruiting for a PbP game now, the thread for which you can find on theRPGsite.
Don't forget also about our GM Program! Join today and give it a go.
In a burst of inspiration last night while brainstorming for a PbP session, I added a new Agency to the game: Talvenacht, a Finnish-German group inspired by the figure of Deitrich Bonhoeffer.
I'm recruiting for a PbP game now, the thread for which you can find on theRPGsite.
Don't forget also about our GM Program! Join today and give it a go.
Monday, January 14, 2013
Announcing the BWP GM Program
Hello again everyone!
I've had a good long think about expanding the pool of playtesters for Heaven's Shadow, and with that in mind I'd like to announce the Official BWP GM Program.
I've been looking for ways to encourage people to run BWP games, and I've decided that the best way to do so is free and/or cheap stuff. Everyone likes free and cheap stuff, and I don't mind giving it to people as long as they encourage other people to buy stuff from me.
By emailing the GM Program, you can sign up to receive access to the playtest drafts of BWP games. Then, once you've got them, you run them for your group, and provide me with some kind of "proof" you've done so, such as a link to a chat log, play-by-post thread, G+/Facebook conversation, Youtube video, or other such verifiable evidence you've run a game, and just as importantly actual play feedback regarding the rules of the game.
Once you've done that, you'll get a free PDF copy of that game upon release, and a discount on the print edition.
So email today, and get in on the action with the Heaven's Shadow playtest!
I've had a good long think about expanding the pool of playtesters for Heaven's Shadow, and with that in mind I'd like to announce the Official BWP GM Program.
I've been looking for ways to encourage people to run BWP games, and I've decided that the best way to do so is free and/or cheap stuff. Everyone likes free and cheap stuff, and I don't mind giving it to people as long as they encourage other people to buy stuff from me.
By emailing the GM Program, you can sign up to receive access to the playtest drafts of BWP games. Then, once you've got them, you run them for your group, and provide me with some kind of "proof" you've done so, such as a link to a chat log, play-by-post thread, G+/Facebook conversation, Youtube video, or other such verifiable evidence you've run a game, and just as importantly actual play feedback regarding the rules of the game.
Once you've done that, you'll get a free PDF copy of that game upon release, and a discount on the print edition.
So email today, and get in on the action with the Heaven's Shadow playtest!
Wednesday, January 9, 2013
Heaven's Shadow chapter preview
Hello again!
My apologies on the quietude as we come into the new year, some unfortunate circumstances kept me away from the computer.
I am nonetheless back at work editing Heaven's Shadow, and in accordance, I bring offerings of preview material in the form of the recently completed Introduction chapter.
You can check it out on our download page, or find it here.
My apologies on the quietude as we come into the new year, some unfortunate circumstances kept me away from the computer.
I am nonetheless back at work editing Heaven's Shadow, and in accordance, I bring offerings of preview material in the form of the recently completed Introduction chapter.
You can check it out on our download page, or find it here.